![]() Having a playable build for press and prepared material for project updates ready before launching avoid a lot of trouble trying to assemble them during a campaign's run. The chances are decent since they have already mentioned the game in their podcast. I saw on the latest page of the NEOGaf thread that a build was sent to the Super Best Friends Play. It had dropped down into the lower popularity rankings that don't get much traffic from within Kickstarter. ![]() Other than that and previous mentioned coverage, Steel Assault is closer to the "no press at all" start of the spectrum than to the "good amount of press" end of the spectrum. There was also another brief mention in episode 10 of their Silent Hill 2 playthrough. There is the strong possibility of a massive social media surge as backers try to save that campaign.Īt 02:35:26 in episode 78 of Super Best Friendcast was a mention for Steel Assault. STRAFE needs about 3,000 additional backers to reach 100%. The graphs for STRAFE aren't that healthy partially due to the initial high pricing problems and a small problem with the new $15 tier cannibalizing backers from the $25 tier (It is not as severe as other campaigns have experienced). Referrals from Reddit and Twitter would be visible in the project creator dashboard.Ĭhildren of Morta (Already over 100% funded) and STRAFE (41.4% funded) will end just after Steel Assault, but your game will still be within the last 48 hour period for those two when they should be generating traffic to Kickstarter. I wonder how well the Screenshot Saturday posts are doing. It is actually interesting that the campaign is doing better on weekends (Ignoring the PAX weekend). ![]() The campaign continued to skirt close to stalling out, but the campaign kept moving forward with its $10 tier.
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